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Spelunky 2 physical copy10/22/2023 2 … the game, not this book of the same name. So many things are wrong with Super Mario Bros. 2 by Jon Irwin (Boss Fight Books, 170 pp., $4.95, digital) In between similar engrossing academic explorations lie insightful tales of the possibilities and impossibilities of capturing the magic of adolescence. Few art objects can make an online community hotly debate various translations, a topic Williams artfully explores in one chapter. Williams is not alone in his regard for Chrono Trigger. ![]() Williams’ reminiscences of obsessively playing the time-traveling game were all too familiar. Even though this lauded title from the 16-bit era was not part of my childhood, Michael P. The other physical copy I devoured last weekend explored the classic RPG Chrono Trigger. That may not sound like riveting reading, but for a game praised for intricate internal logic that constantly surprises even veteran players, it’s the kind of insight Spelunky deserves. The only book in the series to be written by the game’s creator, Derek Yu splits his time describing the personal journey of making the hard-as-nails cult favorite and describing his design decisions. One of the two paperbacks was the title I was most interested in reading: Spelunky. The publisher sent me physical copies of two of the books and digital versions of the rest. Williams (Boss Fight Books, 209 and 173 pp., $14.95 each, paper) Spelunky by Derek Yu and Chrono Trigger by Michael P. All of this is to say that other “Bedside Manner” columns may wow you with eclectic picks, my dogged consistency is fueled by the single-minded charm of these books. But even when the landscape is foreign, having such a passionate guide makes all the difference. Just the author’s voice inviting you into a world he or she has obsessed over for months, years, or even decades. The stark photos on the covers and author pics on the back are the only images you’ll find – no screenshots, no concept art, no barely yellowed pages from issues of Nintendo Power. ![]() The consistently and minimally decorated series may not be welcoming to the uninitiated. ![]() In other words, perfect accompaniment to the myriad seasonal distractions that await.Įach tome dives deep into a specific game, be it a classic ( Galaga), a modern favorite ( Spelunky), or an obscure object lesson ( Bible Adventures). The 11 books (and counting) are physically and thematically compact. When the Chronicle decided to have a Summer Reading issue, as the resident “video-game person” I contacted Boss Fight Books about getting review copies of its signature series.
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